I hope this works :P
Thursday, December 18, 2014
@Malevengion - that's awesome! Your suggestions hit dead on - I wouldn't have thought of a map case and a compass. THANKS!
@Rogério - Thank You! I'm honoured :)
Maybe I should call the rider Arzach after all :)
So, to complete the sculpt I gave the rider some thick mittens.
As with the rest of his clothes they are fur lined
And then I took Malevengion's suggestions and sculpted an open map-case, some binoculars, and a compass.
I'm really pleased with the result.
And finally a large set of high-quality images.
The sculpt will now cure over the Christmas holidays and in early January I will take it to Karlsruhe and get it burned.
I hope you like it and thank you all for riding shotgun and providing feedback and suggestions!
P.S: The next project will be painting the "Ork Titan" Beppo aka the "Slug Hunter" ;-)
Posted by Klaus Fischer @ 11:53 AM
Tuesday, December 16, 2014
I'm glad to see you're still around and leave comments and feedback :)
@Malevengion - yes, I also hope it is from the forced perspective. When I have Artemis in front of me and turn her around, he head looks proper sized to me...
I hope it's not just my biased impression though.
@ Marshal_Argos - thanks!
I agree in the last version it was looking funny, with the legs rather on the "fat" side. But as mentioned, riding a dragon is a rather windy and chilly affair ;)
So I'm using WWII era style pilots uniforms as patter, and they were quite bulky and padded. So hopefully today's update will balance this out, as the upper body got its padded jacket and a hood.
As for the gender, he is supposed to be male.... :-/
Well, lets see what I did over the weekend.
Here you can see the new padded jacket and the fur lined hood.
I think it now looks a lot more balanced.
One last item I created last night is the spear-tip and a floating banner - I can tell you, doing this with natural clay is very different from greenstuff :-P
Still need to do the hands, add details like additional belts, a sword and probably a shield and maybe some other "stuff" :)
I hope you like today's update and I look forward to your feedback and comments.
Posted by Klaus Fischer @ 12:30 PM
Sunday, December 14, 2014
to provide at least a minimum of 40K content, here's a scale shot of Artemis with two 40K troopers :)
Since the last update I created some luggage and accessories to the saddle.
A main backpack and a rolled-up blanked
A main backpack and a rolled-up blanked
A second smaller pack on the right side
and some ornamental carvings to the saddle horn.
I decided to start with the riders head next, as the pose would not allow me to get to it easily at a later stage.
Since riding a dragon is a very windy and chilly thing, I decided to use WWII era pilots as inspiration.
Goggles are a MUST :)
And a scarf is also essential. The pants are rather baggy, and the boots have fur lining.
The right side still needs boot laces.
And last for this afternoon I verified the pose by mounting the arms and the shaft for the spear
I think this pose looks good.
So what do you think?
I look forward to your comments and feedback.
Posted by Klaus Fischer @ 3:26 PM
Friday, December 12, 2014
Last night I continued with the Dragon Rider sculpt.
Here's Artemis on her base.
After adding some buckles to the belts I created the saddle.
It still needs some details, but the shape is OK.
Now it was time for the rider (he has no name yet).
My first try with the torso was a bit on the large side. It would fit the saddle, but I think it would be too big and Artemis would look smaller in comparison.
So my next try was considerably smaller.
With the torso as base I measured the legs,
and positioned them in the saddle.
Here are the basic elements in position. Head, arms, legs, torso :)
I positioned some plastic foil between the saddle and the rider, so I can easily remove him and work on him.
And this is how I left it last night for some basic curing.
I hope you like this little update and I look forward to your comments and feedback.
Posted by Klaus Fischer @ 12:40 PM