Wednesday, August 16, 2017


Hi all,
thank you for your feedback and suggestions.

Since the last update I created an "automatic grenade launcher" like the US M19 AGL.
And I mounted it on the back of the quad, together with a dynamically posed gunner.
 But then I had doubts and checked the height with the passenger bay...
Too high!
I could pose it on the ramp
but sooner or later one of you would measure :)
So, back to the drawing board.
Instead of a quad, why not a Tauros based vehicle?
I also created a small gouge to ensure the proper height this time :)
First shapes.
Putty for the body
At this point I realized the tires are kind of narrow.
So I started the widen them.
GreenStuff can be your saviour.
Body mostly completed.
But not much space left.
So a very low turret is needed.
Twin Automatic Grenade Launchers in a small automated turret, with fold-down antennae.
Tight fit :)
I still need to do some cleanup, but I think I'm about 90% done.
 What do you think?
Anything still missing, some gross errors?


Friday, August 11, 2017


Hi all,
well, this week's progress was rather slow.

One of the things I still need to solve with the planned "cut-open" diorama is the landing gear.
It looks good on the closed side,
but on the open side....
I could just leave the skids....
But I guess in the end I will just not have the landing gear on the open side.
 Any ideas or suggestions?

From the plan and layout the scene will look like this.
With the Eisenkerns in the lead and the Scions following.

You may recall I mentioned a quad that I'd like to add as a ammo carrier and maybe even support vehicle.
Maybe like the US MV700 and MV850 quads

So I looked through my stash to find suitable wheels.
In the end I decided to use 1:48 T-34 road wheels, pimped with milliput.
Not the best wheels, but they'll do the job (I hope).
To be honest, I'm somehow operating completely in the dark when it comes to this quad. I took me forever to just get the simplest of starts.
In the end I used a motorcycle tank and saddle from a WWII German Z√ľndap
The build is very slow as I add and remove things time and again.
I think the basic rear is now OK
and it would fit into the THANATOS passenger bay.
It took me two evenings to get a half-way decent front.
I think I can live with that one...
Well, week 5 is almost over and compared to the previous weeks the build slowed considerably, but I hope once I'm past the basic quad design I can pick up pace again.
Any ideas or suggestions?

Tuesday, August 8, 2017


Hi all,
thank you for your comments and feedback!

Since the last update I completed the paneling of the left side of the THANATOS
For the interior details I built a "reactor" to power the ship.
And designed an engineering room for it.
It is removable for detailing and painting.
But it fits neatly into the section.

Even though much of it will be covered by the side engine, I feel better with this section in place
Another section I wasn't very pleased with was the rear section of the superstructure 
So besides the top thruster I added some more panels
and I think this works better now.
To complete the interior details I still had to do the passenger bays ceiling.
You may be able to see that I added clear plastic card to the center allowing me the option to add LED lights if I should fancy it :)
Tie-downs and rails complete the interior here.
Another item on my to-do-list was the visible machine-gun position.
I opted for a blast door to the troop compartment and a vertically adjustable platform
But I can still close it seamlessly.
And finally I worked on the "bridge".
Any reputable bridge needs a captains chair, right?
Though pretty cramped this could work.
But a captain needs some displays to look at. Since the wall ahead is taken by an access door, I'm trying to add a display to the chair.
What do you think?
Will this work?
This is as far as I got.
Week 4 of the project.