First was a Missile launcher (6 missiles) and a short Gatling gun for the walker in the maintenance scene.
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For this I used the standard IG missile form the HW teams, and lengthened it to match the launcher.
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The side panel is open, to allow the placement of a mechanic working on it in the scene.
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I also drilled open the rear ends of the missiles, looking more like rocket exhausts.
Hte Gatling received an additional magazine on top.
And the barrels have been significantly shortened (compared to the AA-version).
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And the barrels have been significantly shortened (compared to the AA-version).
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So in the scene, the plot will be leaning towards the mechanic working on the launcher, while another will reload a missile from the back.
This one will be positioned outside of the ZEUS, helping the Kasrkins policing up. He's armed with a twin heavy bolter and a power fist.
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