So I started with a mock-up from cardboard to get a feeling for the lines.
As you can see, I moved away from the typical blimp nose.
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Here I allready did the first pieces in plasticard. The bottom of the nose is made of sturdy 1.5mm plasticard, as well as the two support beams.
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The actual skin is again .25mm plasticard. The only one that can smoothly follow these curves. ATHENA now has some almost sexy curves (well it's the nose, but still *grin* )
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From front it looks tilted, but that is just the light and shadow.
After some comments on Warseer and WIP I decided to check the weight of the whole ship.
So, what would you guess how much she weights?
Surprise, surprise....
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It's only 1.2 Kg (2 1/2 punds) - much lighter than I thought - heavier than a Russ, but also much bigger :)
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And just the blimp body is a mere 570 gramms.
@Silar - well I haven't really thought about rules yet. I keep the rules in mind when I think about the weaponry, but for all other aspects I haven't spend much time on rules.
It's to be a platform for fighters and Ground Attack aircraft, a jump deck for drop troops, a weapons platform for aerial bombardment and torpedoes, as well as direct ground fire (Siege Cannon), plus many Air-Defense functions.
So if she would be on a game table, she'd be the queen of the skies, guaranteeing air superiority by her "CAP" (Carrier Air Patrol) as well as her AA weaponry. And in addition she'd be a damage dealer to the ground.
Maybe a scenario that would be centered around her?
ATHENA as central piece for the defender, with Drop Troops to engage attackers on the ground, while the Air-to-Ground weaponry fires, as well as a close support aircraft ... while the attacker must attempt to get her out of the sky ....
*grin*
Cheers
Cheers
Klaus